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== | ==Implants== | ||
All items here go into whatever you implant. Getting put in a body scanner will probably reveal the presence of these, so keep that in mind. | |||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Freedom Implant | ||
|image = | |image = Implant_freedom.png | ||
|cost = | |cost = 3 | ||
|usedfor = | |usedfor = Freeing yourself. | ||
|strategy = | |strategy = If you're pretty sure you're going to get caught, injecting this is a safe bet. Lets you escape cuffs and shackles with an emote. Has between one and five uses. | ||
|description = A box containing a freedom implant case and implanter. | |||
|description = A | |||
}} | }} | ||
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|bgcolor1 = #c62323aa | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = EMP Implant | ||
|image = | |image = Implant_emp.png | ||
|cost = | |cost = 1 | ||
|usedfor = | |usedfor = Inconveniencing the security officer that got a cybernetic heart. | ||
|strategy = | |strategy = Has three charges, so use it wisely. | ||
|description = A | |description = A box containing an EMP implant case and implanter. | ||
}} | }} | ||
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|bgcolor1 = #c62323aa | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Explosive Implant | ||
|image = | |image = Implant_explosive.png | ||
|cost = 3 | |cost = 3 | ||
|usedfor = | |usedfor = Exploding individuals. | ||
|strategy = | |strategy = If you're pretty sure you're going to die, at least make it look pretty. Size of the explosion can be adjusted from simply blowing a limb off to clearing the width of a hallway. Simply say the set phrase and kaboom! Alternatively, you can implant this in someone else for giggles. EMPs can set these off as well. | ||
|description = A | |description = A box containing an explosive implant case and implanter. Use the implant case with the implant pad to set the explosion size, trigger phrase, and trigger code. | ||
}} | }} | ||
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|bgcolor1 = #c62323aa | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Deadman Implant | ||
|image = | |image = Implant_explosive.png | ||
|cost = 3 | |cost = 3 | ||
|usedfor = | |usedfor = Going out with a bang. | ||
|strategy = | |strategy = Functions like an explosive implant, but automatically activates upon death. | ||
|description = A | |description = A box containing an explosive implant and implanter. The implant monitors vitals and will detonate when the subject dies. | ||
}} | }} | ||
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|bgcolor1 = #c62323aa | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Uplink Implant | ||
|image = | |image = Implant_uplink.png | ||
|cost = 10 | |cost = 10, but it has 8 crystals inside it. | ||
|usedfor = | |usedfor = Keeping the uplink if you lose your other stuff. | ||
|strategy = | |strategy = While it does remove quite a bit of TC available to you, you'll have access to this unless you get operated on. Good for when you're stuck in the brig. | ||
|description = | |description = None | ||
}} | }} | ||
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|bgcolor1 = green | |bgcolor1 = green | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Combitool Augment Implanter | ||
|image = | |image = Augment_tool.png | ||
|cost = | |cost = 1 | ||
|usedfor = | |usedfor = Keeping a few tricks literally up your sleeve. | ||
|strategy = | |strategy = Includes a crowbar, wrench, screwdriver, and wirecutters. Press the drop hotkey to retract it. | ||
|description = | |description = An augment implanter, with the combitool augment. | ||
}} | }} | ||
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|bgcolor1 = green | |bgcolor1 = green | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Health Scanner Augment Implanter | ||
|image = | |image = Healthanalyzer.gif | ||
|cost = 1 | |cost = 1 | ||
|usedfor = | |usedfor = Diagnosing yourself without relying on medbay. | ||
|strategy = | |strategy = Functions the exact same as a regular portable health scanner, but can only be used on yourself. | ||
|description = | |description = An augment implanter, with the integrated health scanner augment. | ||
}} | }} | ||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Vaurca Hivenet Defence Implanter | ||
|image = | |image = Augment_pda.png | ||
|cost = 1 | |cost = 1 | ||
|usedfor = | |usedfor = Staying safe on the (Hive)net. | ||
|strategy = | |strategy = This suite of tools is designed to protect a Vaurca's Hivenet connection against hacking, remote access, and sabotage. | ||
|description = An | |description = An augment implanter, with a Hivenet defense augment. ONLY WORKS ON VAURCA! | ||
}} | }} | ||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Vaurca Hivenet Warfare Suite | ||
|image = | |image = Augment_pda.png | ||
|cost = | |cost = 5 | ||
|usedfor = | |usedfor = Staying dangerous on the (Hive)net. | ||
|strategy = | |strategy = Has the same defences as the Defence Implant, but also lets you launch Hivenet-based attacks on other Vaurca. | ||
|description = | |description = A augment implanter, with a Hivenet defense augment and electronic warfare suite. ONLY WORKS ON VAURCA! | ||
}} | }} | ||
==Medical== | |||
A number of medical-related items here, mostly to help rather than harm you or others. | |||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = green | |bgcolor1 = green | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Box of Sin-Pockets | ||
|image = | |image = donkpocket.png | ||
|cost = 1 | |cost = 1 | ||
|usedfor = | |usedfor = Quick combat heals. | ||
|strategy = | |strategy = Contains [[Guide_to_Drinks#Non-Alcoholic_Drinks|Doc's Delight]], [[Guide to Chemistry#Performance_Enhancers|Hyperzine, and Synaptizine]], good for healing and getting stimulant buffs. | ||
|description = | |description = The food of choice for the veteran. Do '''NOT''' overconsume. | ||
}} | }} | ||
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|bgcolor1 = green | |bgcolor1 = green | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Tactical Lunchbox | ||
|image = | |image = Lunchbox.png | ||
|cost = 1 | |cost = 1 | ||
|usedfor = | |usedfor = Grabbing a quick meal. | ||
|strategy = | |strategy = Contains a drink, a snack, and a proper meal. | ||
|description = | |description = A little lunchbox. This one is a sleek black and red. | ||
}} | }} | ||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = | |bgcolor1 = yellow | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Sanasomnum Injector | ||
|image = | |image = combathypo.png | ||
|cost = 3 | |cost = 3 | ||
|usedfor = | |usedfor = Emergency healing. | ||
|strategy = | |strategy = Find a quiet, secluded place to use this, then pray nobody stumbles upon you while you're asleep. | ||
|description = | |description = A special autoinjector that can heal all but the most grevious wounds. Usage makes the user immediately fall unconscious for a few minutes. It also has a tendency to create cancerous growths, but not fast enough to hurt you in the next two hours. Better hope the payout on this contract is big enough. | ||
}} | }} | ||
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|bgcolor1 = green | |bgcolor1 = green | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Combat Medical Kit | ||
|image = | |image = combatkit.png | ||
|cost = | |cost = 2 | ||
|usedfor = Healing an assortment of injuries. | |usedfor = Healing an assortment of injuries. | ||
|strategy = Contains | |strategy = Contains pill bottles full of Bicaridine, Dermaline, Dexalin Plus, Dylovene, Tramadol, (non-functional) Thetamycin pills, and splints. | ||
|description = Contains | |description = Contains advanced medical treatments. | ||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Fully Loaded Combat Medic Belt | |||
|image = Medicalbelt.png | |||
|cost = 3 | |||
|usedfor = A belt full of every chemical you could possibly imagine, that'd help you in combat. | |||
|strategy = Know your medicines before you use anything from this belt. Great for team use when your team is half-dead and needing a doc. | |||
|description = A fully loaded medical belt even Zeng-Hu's top First Responders would be dying to wear. It contains liquid medicines and a hypospray. Combat hypo sold seperately. | |||
}} | }} | ||
{{UplinkItem | {{UplinkItem | ||
|bgcolor1 = | |bgcolor1 = Yellow | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = Combat | |name = Combat Defibrillator | ||
|image = | |image = Defib.png | ||
|cost = | |cost = 2 | ||
|usedfor = | |usedfor = Kickstarting someone's heart. | ||
|strategy = | |strategy = This one can penetrate through armour, unlike regular defibs. | ||
|description = | |description = A device that delivers powerful shocks via detachable paddles to resuscitate incapacitated patients. | ||
}} | }} | ||
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|name = Box of Combat Stimulants | |name = Box of Combat Stimulants | ||
|image = redbox.png | |image = redbox.png | ||
|cost = | |cost = 4 | ||
|usedfor = Doping up on "winner" drugs. | |usedfor = Doping up on "winner" drugs. | ||
|strategy = This comes with drugs that you ''inhale'' and breathe, and even comes with an empty cartridge to use if you have access to chemistry. These three cartridges hold 30u of reagents, and the combat inhaler sprays all of the contents of a cartridge in one go. <s>You probably shouldn't inhale the hyperzine cartridge seriously what the hell.</s> | |strategy = This comes with drugs that you ''inhale'' and breathe, and even comes with an empty cartridge to use if you have access to chemistry. These three cartridges hold 30u of reagents, and the combat inhaler sprays all of the contents of a cartridge in one go. <s>You probably shouldn't inhale the hyperzine cartridge seriously what the hell.</s> | ||
|description = Comes with a combat inhaler, a large cartridge of hyperzine, a large cartridge of Inaprovaline, and a large empty cartridge. | |description = Comes with a combat inhaler, a large cartridge of hyperzine, a large cartridge of Inaprovaline, and a large empty cartridge. | ||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Slimline Stabilisation Kit | |||
|image = Firstaid_multi.png | |||
|cost = 2 | |||
|usedfor = Healing an assortment of injuries. | |||
|strategy = Contains autoinjectors for coagzulug, oxycodone, adrenaline, inaprovaline(x2), dexalin plus, and dylovene, plus a health analyser. | |||
|description = A sleek and expensive looking medical kit containing a plethora of colorful autoinjectors. Read the labels! | |||
}} | }} | ||
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|bgcolor1 = #c62323aa | |bgcolor1 = #c62323aa | ||
|bgcolor2 = grey | |bgcolor2 = grey | ||
|name = | |name = Box of Berserk Injectors | ||
|image = | |image = Redbox.png | ||
|cost = | |cost = 1 | ||
|usedfor = | |usedfor = Going completely insane | ||
|strategy = | |strategy = You cannot use advanced tools (guns/computer consoles/etc.) while berserk. Using both injectors will increase time berserk, but will lead to liver failure. | ||
|description = | |description = Comes with 2x autoinjectors filled with Red Nightshade - used to induce a berserk state lasting ~2.5 minutes per injector. | ||
}} | }} | ||
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|name = Box of Side-Effect-Be-Gone Injectors | |name = Box of Side-Effect-Be-Gone Injectors | ||
|image = Redbox.png | |image = Redbox.png | ||
|cost = | |cost = 2 | ||
|usedfor = Removing pesky drug side-effects. | |usedfor = Removing pesky drug side-effects. | ||
|strategy = 4 Injectors with 2 uses each. Use them wisely. | |strategy = 4 Injectors with 2 uses each. Use them wisely. | ||
|description = Comes with 4x autoinjectors filled with drugs to counter chemical side-effects. Each injector has 2 uses. | |description = Comes with 4x autoinjectors filled with drugs to counter chemical side-effects. Each injector has 2 uses. | ||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Standard First-Aid Kit | |||
|image = SMed.png | |||
|cost = 1 | |||
|usedfor = Healing an assortment of injuries. | |||
|strategy = Contains two rolls of gauze, two ointment tubes, one health analyser, one splint, and one paracetomol autoinjector. | |||
|description = Contains basic medical treatments. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Advanced First-Aid Kit | |||
|image = Firstaid_advanced.png | |||
|cost = 1 | |||
|usedfor = Healing an assortment of injuries. | |||
|strategy = Contains a pill bottle with several healing chems, three rolls of gauze, two ointment tubes, one health analyzer and one splint. | |||
|description = Contains more effective medical treatments. | |||
}} | }} | ||
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|strategy = You can use this without an IV. Hold it, configure the transfer rate, and then pray. | |strategy = You can use this without an IV. Hold it, configure the transfer rate, and then pray. | ||
|description = If transferring to self or others without a stand, hold firmly in hand, configure the transfer rate and attach the tubing carefully. | |description = If transferring to self or others without a stand, hold firmly in hand, configure the transfer rate and attach the tubing carefully. | ||
}} | }} | ||
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|strategy = Basically a much more powerful version of the mounted e-gun, capable of dealing massive amounts of incapacitating burn damage quickly. | |strategy = Basically a much more powerful version of the mounted e-gun, capable of dealing massive amounts of incapacitating burn damage quickly. | ||
|description = A shoulder-mounted battery-powered laser cannon mount. | |description = A shoulder-mounted battery-powered laser cannon mount. | ||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Suit Cooling Unit | |||
|image = Suit cooler.png | |||
|cost = 1 | |||
|usedfor = A suit cooler you can mount to your hardsuit. | |||
|strategy = Don't overheat in your nice rig. | |||
|description = A mounted suit cooling unit for use with hardsuits. | |||
}} | }} | ||
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|strategy = I mean... hats off to you for blowing all of your crystals on this. It's just a balloon. There's also a NT variant. | |strategy = I mean... hats off to you for blowing all of your crystals on this. It's just a balloon. There's also a NT variant. | ||
|description = There is a tag on the back that reads ''"FUK NT!11!''". | |description = There is a tag on the back that reads ''"FUK NT!11!''". | ||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Crayon MRE | |||
|image = crayonmre.png | |||
|cost = All | |||
|usedfor = Partaking in a joke that was funny once. | |||
|strategy = Assert your dominance over security. | |||
|description = This one doesn't have a menu listing. How odd. It has the initials \"A.B.\" written on the back. | |||
}} | }} | ||
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|strategy = Will buy you multiple random items. Might be good, might be awful. Also it all spawns at your feet. Good luck. | |strategy = Will buy you multiple random items. Might be good, might be awful. Also it all spawns at your feet. Good luck. | ||
|description = Buys you as many random items you can afford. Convenient packaging NOT included. | |description = Buys you as many random items you can afford. Convenient packaging NOT included. | ||
}} | |||
==Exosuit== | |||
This section covers exosuits that can be ordered. | |||
{{UplinkItem | |||
|bgcolor1 = yellow | |||
|bgcolor2 = grey | |||
|name = Combat Exosuit Dropper | |||
|image = Drillpointer.png | |||
|cost = 25 | |||
|usedfor = Deploying a combat exosuit on field. | |||
|strategy = Useful when you are expecting a lot of resistance from the station. | |||
|description =A device that can be used to drop in a combat exosuit. Can only be used outside station areas, unless emagged, which is hazardous. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = yellow | |||
|bgcolor2 = grey | |||
|name = Heavy Exosuit Dropper | |||
|image = Drillpointer.png | |||
|cost = 20 | |||
|usedfor = Deploying a heavy exosuit on field. | |||
|strategy = Useful when you are expecting a lot of resistance from the station, but can't spend too many telecrystals. | |||
|description = A device that can be used to drop in a heavy exosuit. Can only be used outside station areas, unless emagged, which is hazardous. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = yellow | |||
|bgcolor2 = grey | |||
|name = Light Exosuit Dropper | |||
|image = Drillpointer.png | |||
|cost = 15 | |||
|usedfor = Deploying a light exosuit on field. | |||
|strategy = Useful when you need a faster exosuit. | |||
|description = A device that can be used to drop in a heavy exosuit. Can only be used outside station areas, unless emagged, which is hazardous. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = yellow | |||
|bgcolor2 = grey | |||
|name = Powerloader Exosuit Dropper | |||
|image = Drillpointer.png | |||
|cost = 10 | |||
|usedfor = Deploying a powerloader on field. | |||
|strategy = Useful when you need an industrial exosuit. | |||
|description = A device that can be used to drop in a powerloader exosuit. Can only be used outside station areas, unless emagged, which is hazardous. | |||
}} | |||
==Exosuit Equipment== | |||
This section covers exosuits equipment that can be ordered. Only useful if you have access to an exosuit. | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Mounted Electrolaser Carbine | |||
|image = Mechtaser.png | |||
|cost = 2 | |||
|usedfor = Taking prisoners. | |||
|strategy = Useful when you don't want to kill your victims. | |||
|description = A dual fire mode electrolaser system connected to the exosuit's targetting system. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Mounted Ion Rifle | |||
|image = Mechion.png | |||
|cost = 7 | |||
|usedfor = Disabling eletronics. | |||
|strategy = Order when you are facing other exosuits or IPCs. | |||
|description = A mech-mounted duplicate of the ion rifle. Two modes : stun, and lethal. Stun has ten shots, lethal has six. Can't be fitted onto shoulder slots. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Mounted Laser Rifle | |||
|image = Mechlaser.png | |||
|cost = 3 | |||
|usedfor = Dealing some serious damage. | |||
|strategy = Order when you need to mow down a lot of enemies. | |||
|description = A A laser rifle fitted onto a mech. Ten shots, all lethal. Can't be fitted onto shoulder slots. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Mounted Machine Gun | |||
|image = Mechsmg.png | |||
|cost = 3 | |||
|usedfor = Dealing some serious damage. | |||
|strategy = Order when you need to mow down a lot of enemies. | |||
|description = A very robust ballistic autocannon for mech usage, very lethal. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Mounted Missile Rack | |||
|image = Mechmissile.png | |||
|cost = 10 | |||
|usedfor = Dealing some serious damage. | |||
|strategy = Order when you need to mow down a lot of enemies or walls. | |||
|description = An SRM-8 missile rack loaded with explosive missiles. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted RFD-C | |||
|image = ModularRFD.png | |||
|cost = 5 | |||
|usedfor = Breaking into places and building walls. | |||
|strategy = Order when you need to break into places or build extra obstacles in your way. | |||
|description = A RFD, modified to construct walls and floors. This one can be mounted on an exosuit. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Clamp | |||
|image = Mechclamp.png | |||
|cost = 1 | |||
|usedfor = Carrying things around. | |||
|strategy = Order when you need haul things with you, can also be used in melee combat. | |||
|description = A large, heavy industrial cargo loading clamp. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Gravitational Catapult | |||
|image = Mechworm.png | |||
|cost = 2 | |||
|usedfor = Throwing things around. | |||
|strategy = Order when you need to move objects or people around. | |||
|description = An exosuit-mounted gravitational catapult. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Drill | |||
|image = Mechdill.png | |||
|cost = 1 | |||
|usedfor = Drilling things. | |||
|strategy = Order when you need to break into places, can also be used in melee combat. | |||
|description = An exosuit-mounted drill. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Passenger Compartment | |||
|image = Mechpassanger.png | |||
|cost = 1 | |||
|usedfor = Carrying people around with you. | |||
|strategy = Useful when you are operating with a fellow operative. | |||
|description = An exosuit-mounted passenger compartment. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Sleeper | |||
|image = Mechsleeper.png | |||
|cost = 1 | |||
|usedfor = Healing others. | |||
|strategy = Order when you have access to a light or medical oriented exosuit, can be used to support other operatives. | |||
|description = An exosuit-mounted sleeper designed to maintain patients stabilized on their way to medical facilities. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = green | |||
|bgcolor2 = grey | |||
|name = Mounted Crisis Dronebay | |||
|image = Mechdrone.png | |||
|cost = 1 | |||
|usedfor = Healing others. | |||
|strategy = Order when you have access to a light or medical oriented exosuit, can be used to support other operatives by standing close to them. | |||
|description = A small shoulder-mounted dronebay containing a rapid response drone capable of moderately stabilizing a patient near the exosuit. | |||
}} | |||
==Corporate Equipment== | |||
Crates that come with equipment related to the megacorporations that exist in the Aurora lore. | |||
{{UplinkItem | |||
|bgcolor1 = | |||
|bgcolor2 = grey | |||
|name = Revenant Combat Suit | |||
|image = Zavod_suit.gif | |||
|cost = 5 | |||
|usedfor = To equip a [[Zavodskoi Interstellar]] operative. | |||
|strategy = Order when you are in need of armour or a voidsuit. | |||
|description = A full spaceworthy kit of a Zavodskoi Industries Revenant-type combat suit. Heavily resistant against fast projectiles and backpack-portable. Only wearable by Humans and Humanoid IPCs. Contains: one revenant voidsuit, magboots and an oxygen tank. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = | |||
|bgcolor2 = grey | |||
|name = Dragon Biohazard Control Suit | |||
|image = Zeng_suit.png | |||
|cost = 5 | |||
|usedfor = To equip a [[Zeng-Hu Pharmaceuticals]] operative. | |||
|strategy = Order when you are in need of armour or a voidsuit. | |||
|description = A full spaceworthy kit of a Zeng-Hu Pharmaceuticals Dragon-type biohazard containment suit. Entirely resistant against radiation in most circumstances. Only wearable by Humans, Skrell, and Humanoid IPCs. Contains: one dragon biohazard voidsuit, magboots and an oxygen tank. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = | |||
|bgcolor2 = grey | |||
|name = Caiman Drop Suit | |||
|image = Heph_suit.png | |||
|cost = 5 | |||
|usedfor = To equip a [[Hephaestus Industries]] operative. | |||
|strategy = Order when you are in need of armour or a voidsuit. | |||
|description = A full spaceworthy kit of a Hephaestus Industries Caiman-type terraforming suit. Very resistant against slow-moving blunt force, but heavy. Only wearable by Humans, Unathi, and Humanoid IPCs. Contains: one caiman drop voidsuit, magboots and an oxygen tank. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = | |||
|bgcolor2 = grey | |||
|name = Banshee Combat Suit | |||
|image = Einstein_suit.png | |||
|cost = 5 | |||
|usedfor = To equip a [[Einstein Engines]] operative. | |||
|strategy = Order when you are in need of armour or a voidsuit. | |||
|description = A full spaceworthy kit of an Einstein Engines Banshee-type infiltration suit. Resistant against lasers, but made of paper against anything else. Only wearable by Humans and Humanoid IPCs. Contains: one banshee combat voidsuit, magboots and an oxygen tank. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = | |||
|bgcolor2 = grey | |||
|name = Nanotrasen Military-Grade Suit | |||
|image = EmergencyResponseTeam.png | |||
|cost = 8 | |||
|usedfor = To equip a [[Nanotrasen]] operative. | |||
|strategy = Order when you are in need of armour or a voidsuit. | |||
|description = A sleek and dangerous hardsuit, used by NanoTrasen's navy and emergency response teams. Very good against ballistics. Only wearable by Humans, Skrell and Humanoid IPCs. Contains: one Nanotrasen combat rig, magboots and an oxygen tank. | |||
}} | }} | ||
| Line 2,137: | Line 2,292: | ||
==Telecrystals== | ==Telecrystals== | ||
Various options to empty your uplink of telecrystals, mainly used if you'd like to transfer them to another uplink. <s>Sharing is caring</s> | Various options to empty your uplink of telecrystals, mainly used if you'd like to transfer them to another uplink. <s>Sharing is caring</s> | ||
==Chemical, Biological, and Radiological Weapons== | |||
For reminding the crew that you are, in fact, the bad guy. | |||
{{UplinkItem | |||
|bgcolor1 = Yellow | |||
|bgcolor2 = grey | |||
|name = Random Toxins Kit | |||
|image = redbox.png | |||
|cost = 1 | |||
|usedfor = Making someone's day much worse. | |||
|strategy = Food works as a reagent container. Take a syringe and inject poison into the target's food and watch them suffer. | |||
|description = A kit that contains 3 vials containing random toxins. Comes with a syringe! | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = Yellow | |||
|bgcolor2 = grey | |||
|name = Nerve Fluke Kit | |||
|image = redbox.png | |||
|cost = 3 | |||
|usedfor = Making someone's day much worse. | |||
|strategy = Food works as a reagent container. Take a syringe and inject the parasites into the target's food and watch them suffer. | |||
|description = Contains the eggs of a Nerve Fluke (non-lethal, incapacitating). Also contains the cure and a syringe. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = Yellow | |||
|bgcolor2 = grey | |||
|name = Heart Fluke Kit | |||
|image = redbox.png | |||
|cost = 5 | |||
|usedfor = Making someone's day '''much''' worse. | |||
|strategy = Food works as a reagent container. Take a syringe and inject the parasites into the target's food and watch them suffer. | |||
|description = Contains the eggs of a Heart Fluke (lethal if left untreated). Also contains the cure and a syringe. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Greimorian Eggs | |||
|image = delicious_egg.png | |||
|cost = 4 | |||
|usedfor = Making '''everyone's''' day worse. | |||
|strategy = They will be planted at your feet on-purchase and CANNOT be moved, so make sure you're where you want them to be | |||
|description = A cluster of greimorian eggs. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = Green | |||
|bgcolor2 = grey | |||
|name = Radiation Suit | |||
|image = radsuit.png | |||
|cost = 1 | |||
|usedfor = Ensuring you don't die an ironic death from your own hubris. | |||
|strategy = If you're not an engineer, prepare a good excuse for having this. | |||
|description = A kit containing a radiation suit. Complete with a geiger counter and one anti-radiation tablet. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Dirty Bomb | |||
|image = plastic_explosive.png | |||
|cost = 4 | |||
|usedfor = Area denial. | |||
|strategy = The explosion is small, but the radioactive will affect a large area for a while (10 minutes approx). | |||
|description = A small explosive laced with radium. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Syringe Gun | |||
|image = syringe_gun.png | |||
|cost = 3 | |||
|usedfor = Making someone's day much worse from a distance. | |||
|strategy = Comes with a few syringes. You'll have to procure the chemicals yourself. | |||
|description = A spring loaded rifle designed to fit syringes, designed to incapacitate unruly patients from a distance. | |||
}} | |||
{{UplinkItem | |||
|bgcolor1 = #c62323aa | |||
|bgcolor2 = grey | |||
|name = Chlorine Canister | |||
|image = Chlorine_canister_antag.png | |||
|cost = 5 | |||
|usedfor = Recreating World War One. | |||
|strategy = Has its own special sprite to set it apart from the other chlorine canister. Looks very antagonistic. | |||
|description = A Chlorine gas tank, a poisonous gas firstly mass produced on Earth for warfare uses. Make sure you have the appropriate PPE. | |||
}} | |||
=Mercenary Only= | =Mercenary Only= | ||
Latest revision as of 04:41, 4 February 2024
Antagonistic Gear
All gear under this heading can be ordered by anyone with an uplink, provided they know how to unlock and use it and there are enough telecrystals. Items with a green background are safe to carry/wear, while yellow are items that are illegal upon further investigation, and red backgrounds are outright contraband.
Ammunition
All items under this heading are ammo for weapons and firearms. Obviously these are all useless on their own and without a firearm.
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Grenades and Thrown Objects
This section covers thrown explosives, among other types of grenades, ranging from making areas dark to messing people the h*ck up with shrapnel.
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Highly Visible and Dangerous Weapons
Everything under here is, obviously, very illegal and will attract the attention and potential wrath of Security.
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Stealthy and Inconspicuous Weapons
These items are designed to be inconspicuous and hard to ascertain their true nature without intensive investigation.
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Stealth and Camouflage Items
Items that are really designed to be inconspicuous.
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Devices and Tools
Name says it all. An assortment of tools of varying levels of illegal to help you do things you're probably not allowed to do under normal circumstances.
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Implants
All items here go into whatever you implant. Getting put in a body scanner will probably reveal the presence of these, so keep that in mind.
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Medical
A number of medical-related items here, mostly to help rather than harm you or others.
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Hardsuit Modules
If you don't have a hardsuit, this section is probably best left alone. If you do, however, have a hardsuit, almost all of these items will be hidden within your control module as long as they're inactive.
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Services
Fake announcements. That's about it. All of these will activate the moment you invest in them.
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Badassery
How to be a cool kid: the guide: the subheading: the text.
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Exosuit
This section covers exosuits that can be ordered.
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Exosuit Equipment
This section covers exosuits equipment that can be ordered. Only useful if you have access to an exosuit.
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Corporate Equipment
Crates that come with equipment related to the megacorporations that exist in the Aurora lore.
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Martial Arts
These are manuals that will teach you martial arts, or swordsmanship.
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Telecrystals
Various options to empty your uplink of telecrystals, mainly used if you'd like to transfer them to another uplink. Sharing is caring
Chemical, Biological, and Radiological Weapons
For reminding the crew that you are, in fact, the bad guy.
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Mercenary Only
All items under here are only unlocked if the round has mercenaries.
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Gear Loadout
Those crates contains items related to one of the factions in Aurora's lore. Very useful for gimmicks.
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Ninja Only
These items are only available to ninjas. Some items found in other sections are cheaper here!
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Revolution Only
These items are only available to revolutionaries. Some items found in other sections are cheaper here!
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Gameplay Guides
| |
|---|---|
| Game Mechanics | Getting Started - Guide to Combat - Guide to EVA - Guide to Piloting - Guide to Communication - Protectorate Regulations - UNIP Vessel Occupation Qualifications - Guide to Away Missions |
| Command | Guide to Command - Guide to Paperwork - Guide to Standard Procedure - Guide to Faxes |
| Security | Guide to Security - Guide to Contraband - Protectorate Regulations - Guide to Forensics |
| Engineering | Guide to Construction - Hacking - Guide to Atmospherics - Supermatter Engine - INDRA Engine - Setting up the Solar Array - Telecommunications - Shields - Guide to Thrusters - Integrated Electronics |
| Medical | Guide to Medicine - Guide to Surgery - Guide to Chemistry |
| Research | Guide to Research and Development - Guide to Xenobiology - Guide to Xenobotany - Guide to Xenoarchaeology - Guide to Robotics - Integrated Electronics - Guide to Modular Weaponry |
| Operations | Guide to Mining - Guide to Robotics |
| Civilian | Guide to Food - Guide to Drinks - Guide to Hydroponics - Guide to Piloting |
| Non-human | Cyborg - AI - Guide to Psionics |
| Special | Mercenary - Ninja - Changeling - Vampire - Raider - Revolutionary - Cultist - Technomancer - Guide to Improvised Weapons - Uplink |
























































































































































































